

Turns roads in neighborhood on and off: boolprop displayNeighborhoodRoads (True/False)īoolProp testingCheatsEnabled true: This cheat was used in the making and programming of The Sims 2 to test objects and sims.Turns plants in neighborhood on and off: boolprop displayNeighborhoodFlora (True/False).Turns shadows on and off: boolProp simShadows (True/False).Toggles between two terrain types: TerrainType desert/temperate.Removes every sim from the neighborhood: deleteAllCharacters.Use false to place the objects out of grid: boolProp snapObjectsToGrid true/false.Expands or contracts the cheat window: Expand.It prevents the normal corrections the game will make for two parents with very different facial structures: faceBlendLimits (on/off) Turns off facial bounding limitations.Turning off for better game performance with some graphical errors: Vsync on/off.Toggles notification of available game patches: Autopatch on/off.Changes Sim's height: StretchSkeleton 1.0 where 1.0 is the default.Move unmovable objects and put them in illegal places: Moveobjects on/off.Add 1,000 dollars to household funds: Kaching.Press Ctrl + Shift + C to bring up the cheat console. Makes a letterbox view of a designated size: letterbox (0.0-0.4).Changes a film graininess: filmgrain (0-1).Creates a filmic look in which a clear focal point and blurry surrounding: vignette (centerx centery X)."r", "g," and "b" are color values (0-255) and "x" is the amount of blooming from 0 to 255: Bloom (r g b x) 0 is normal and 8 is slower: Slowmotion 0-8.Set to “true” for all filmic cheats to function: boolProp enablePostProcessing true/false.Don't forget to build a staircase so your sims can reach it. You can add walls, a roof, doors, and windows to create a floating house. If you place a bunch of pillars to serve as a foundation, then build a floor on top of the pillars and finally remove those pillars, the floor will remain in place.
